To catch it stand in a spot it teleports to and wait for it. Pick a location and grab the Moving Letter. Let’s take a gander! The Moving Letters are actually three different Altered Items strewn about three floors of the Dead Letters zone. 725. Make your way into the large room and head all the way to the end of the twisted hallway. I’m in the sealed threshold hall (the room with all the clocks spilling out of almost every doorway) and our sweet baby angel Jesse declares she saw an altered item. From there, take the elevator up to the Prime Candidate Program floor (you must also do this as part of the main story). Location: Sealed Threshold Hall; Once you fly into the boss battle area (yep, you need Levitate for this), take note of your surroundings. The lantern itself isn’t technically visible, at first, but its surrounding shield is. How do I get into the sealed threshold hall? Thanks for reading! The lantern has wrapped itself in a barrier made of the clocks themselves. Just float up to the second floor of Dead Letters, and enter the indoor office section. Otherwise the shield works if you line up the angle just right. You’ll find the Japanese Paper Lantern inside the Sealed Threshold Hall: the room overflowing with clocks. In this area you will find a Flamingo. 1 Description 2 Areas 3 Map 4 Gallery The Containment Sector is the location in the Oldest House where Altered Items and Objects of Power are stored and studied. Head to the Sealed Threshold Corridor in Containment. And few of the side quests feature more Altered Items than “Langston’s Runaways.” This mission has you traipsing all throughout the Oldest House and completing minor puzzles to collect the aforementioned objects. This item is located by the Anchor boss fight's shelter covered by clocks in the Seal Threshold Hall. Thinks cute things are good, actually. For completing this quest you earn 3 Ability Points, a mod, and some materials. Then stop when it’s red. Whatever you do, make sure you don’t fall into the holes the creature pokes into the ground (marked by pillars of white light pouring up from below you). Just stand in either spot and grab it. Done! Part 2. Look up to spy an opening high up in the wall. The real one is hidden in with the fakes. Make your way to the Traffic Light and cleanse it. You will receive 3 ability points, some materials, and a mod. In this room you will play a brief game of traffic light. The first Moving Letter can be found on the south side of the ground floor. Moving Letter #3: This Moving Letter is just as easy as the last. The Rubber Duck is on a white slab in this area, but it will disappear once you touch it. This one is exceptionally easy. Head to the Prime Candidate Program. I used the Charge mode of the Service Weapon without issue. You should just barely see a doorway behind the crates — on the easternmost wall of the Protective Studies zone on your map. I already got the Chinese lantern that was in this same room. The Moving Letter jumps in a pattern of four and six. After you’ve defeated Anchor make your way over to the Anchor that appears. An obsessive writer broadcasting to you live from the middle of nowhere. You will gain access to this area after completing A Matter of Time. These O.o.Ps need to be cleansed. You’ll find the Japanese Paper Lantern inside the Sealed Threshold Hall: the room overflowing with clocks. Track the creepy quacker by the distinctive sound it makes and its ominous red glow. Across, you’ll meet the Anchor boss. Approach the Flamingo and it will trigger a sequence where the hallway stretches. The lantern itself isn’t technically visible, at first, but its surrounding shield is. It jumps between the furniture on the top floor of Dead Letters — in the open air office section directly above the control point. Moving Letter #1: You’ll see this one just as soon as you enter Dead Letters. That’s why we’ve put together this handy guide to Langston’s Runaways in Control. Thanks for reading. You still needing peaches and pears. Drop any comments, questions, or even suggestions you may have into The Pit below. Altered Items are a real hassle. Your email address will not be published. The Hand Chair, as its objective implies, is found in the Medical Wing. Approach the Flamingo and it will trigger a sequence where the hallway stretches. Television Proposal Behind the war table in Central Executive after completing My Brother's Keeper. Of course we will find these items. Read more about this mission in our The Enemy Within guide below. Make your way to the Dead Letters area and you will see the Moving Letter living up to its name. The Mannequin is at the very far end, in a nook in the wall. The right mannequin can be found right at the top of the C in the Prime Candidate Program on your map. There’s a platform to the north, west, south and east. Shoot it down then cleanse it. 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