The game is on a timer, which increases when the attackers secure an objective. For every enemy defeated, the other team loses a point. The first player to score the target amount of kills will win the game.  After working on Project Slasher with another person for two years, the team decided to remake the entire project, as it was not up to their standards. , In Mordhau, players engage in hand-to-hand combat with medieval weapons such as swords, spears, shields, hammers, bows, siege weapons and more.  Destructoid's Patrick Hancock found it "exciting to find efficient and unique combos" that led to players developing their own unique play style. This technique allows the swordsman to essentially use the sword as a mace or hammer. Players will start with no weapons or armor, and their health will not regenerate normally.  Horti also criticized Triternion's proposed approach to handling female and non-Caucasian characters in upcoming expansions. All editors are welcome. In this time period, the development team switched from using Unity to Unreal Engine, and renamed the project to Mordhau. The game can be played in either first person perspective or third person perspective. Offline vs bot combat is available as well.  This led to them founding the company Triternion, and producing first versions. However, completing the team's objective will instantly end the game in favor of whichever team completed their objective.. Mordhau, alternatively Mordstreich or Mordschlag (Ger., lit., "murder-strike" or "murder-blow"), in the German school of swordsmanship, is the term for the technique of holding the sword inverted, with both hands gripping the blade, and hitting the opponent with the pommel or crossguard. Combat ranges from duels to large open-world with up to 64 players. As mentioned in our Mordhau Armor Guide, there are a total of four different tiers of armor - cosmetic (0), light (1), medium (2), and heavy (3). While there are options to go even lighter than the showcased set-ups, I would recommend that you do NOT use any lighter set-ups, as you'll be vulnerable to many weapons that can deliver devastating damage and kill shots. He quoted a Triternion artist who, when asked about character diversity, stated that the developers would "give [the players] the option to enable and disable different things".  The game was finally released on 29 April 2019. , In a July 2019, article in PC Gamer, Samuel Horti described Mordhau's player base as having toxicity problems, claiming that many players who use homophobic, racist or sexist language in the game or on Mordhau's forums were not adequately punished by Triternion. , This game mode has everyone fight against each other with no teams or in a free-for-all. The perk system will grant the mercenary various passive abilities at the cost of points, which scale based on how ideally useful the perks are. , In this game mode, up to 48 players will form into two teams.  Prior to official release, Mordhau received praise from early reviewers for its fighting system, the chaotic but fun gameplay, and its graphics. To avoid stalemates, a ring surrounds the entire map, and will slowly shrink to bring the players closer to each other.